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Friday, December 17, 2010

36 tips how to raise the value of your blog / website in the eyes of search engine

36 tips how to raise the value of your blog / website in the eyes of search engine. You are making a new blog? if it does not hurt you to read some of these articles used as an introduction before we go to the main topic of discussion this time you'll be more familiar with SEO.



1.      Keywords in page titles.
2.      Keywords in page headings. (H1, h2, h3, etc.
3.      Keywords in domain name.
4.      Keywords in file names on a page, image or other content.
5.      keywords using bold, italics and underlined in the article.
6.      Keywords in alt text for foto-foto/gambar.
7.      The keywords in the text a different color / size.
8.      Variations keywords on the page (for example: eat, ate, eaten, eating, eater, etc.)
9.      Density of keywords on the page.
10.  Display the keyword in the top half of page / article.
11.  Keywords in meta tag description.
12.  Keywords in meta tag keywords.
13.  The uniqueness of page titles, description and keywords that make linking to other pages of our site.
14.  Age domain.
15.  Age of pages.
16.  TLD of the domain. (Example: The domain. Co.id will be better in the ratings google.co.id)
17.  Location Hosting.
18.  PageRank of the site.
19.  The quality of content. (Well-written, informative, not duplicate)
20.  The number of backlinks to our site.
21.  Quality (PR) of backlinks.
22.  Anchor text used to link back.
23.  Title text (if any) that are used for backlinks.
24.  Age of backlinks.
25.  Where is the backlinks appear on the page. (Page up, down page, etc.)
26.  What is the link back there in the content or outside content.
27.  Total number of links on the pages linked to our site.
28.  Backlinks from relevant sites or a single topic with our site.
29.  The Relevance of keywords with the main subject of the entire website.
30.  Left meloading site. (Server response time and page size)
31.  Availability server.
32.  Link exit. (Where we do a link? What links related to our topic?)
33.  Number of pages on the site.
34.  Links between pages to each other on our site.
35.  Internal links to the main page. (This will increase the ranking of the main page)
36.  How many people are returning from our site to search engines after searching for a keyword. and dont forget submit link to DMOZ and Yahoo Directory

 


finish friend. :)

How to make Windows 7 is Genuine

Just for share :) In the past I did try a version of Windows Seven Ultimate Release to Market (RTM), but can only be used a few months. Because too want to use Windows solution to this end I was granted my wish. And after surfing the blogs and forums to visit in the end I have crack to make Windows Seven into Genuine (Full Version).



 

For the crack can be taken here






For the steps:

    
* After installation windows seven is complete, run the crack that we downloaded earlier
    
* After a crack running restart your computer / laptopAnd the result of Windows you have changed from who is actually pirated and has now become a Genuine (original).

Tuesday, December 14, 2010

Corsair Graphite Series 600T: Cool and Quiet

Introducing the Corsair Graphite Series 600T


Today we open with what is hopefully the first in a fresh series of case reviews, and we kick it off with a bang with Corsair's Graphite Series 600T. The 600T is the least expensive in Corsair's lineup, but that doesn't say much when the MSRP is still $159. That pricing puts it right in line with crowd favorites like Antec's P182 and many of Lian Li's enclosures: no small competition. That said, a good case is the kind of investment that can last you a long time.

I've had my system installed in an Antec P182 for a long time, and there's a reason that case (and its successor, the P183) has garnered so many favorable reviews: it has a smart internal design and cools extremely well while being very quiet. That said, the P180, P182 and P183 aren't the easiest cases to work in, and when Corsair announced the 600T I was eager to see if it could bring all the benefits Antec's cases brought to the table while adding more conveniences. Cases have matured in the intervening period, and I can tell you right now, Corsair's 600T is a remarkable bit of progress. Here's the rundown of the case specs.

Corsair Graphite Series 600T Specifications
Motherboard Form Factor ATX, Micro ATX
Drive Bays External 4x 5.25”
Internal 6x 3.5”
Cooling Front 1x 200mm intake
Rear 1x 120mm exhaust
Top 1x 200mm exhaust
Side -
Bottom -
Expansion Slots 8
Front I/O Port 4x USB 2.0, 1x Headphone, 1x Mic, 1x 6-pin Firewire, 1x USB 3.0, Fan Controller
Power Supply Size Standard ATX
Weight 28 lbs.
Dimensions 23.3” x 10.4” x 20”

Microsoft Kinect

Introduction


For better or worse, new user interface is all the rage right now in the console gaming scene. Nintendo was first to the block in 2006 with 3D motion-controlled user interfaces, leveraging a unique combination of IR sensors and 6-axis MEMS accelerometers in a handheld remote. The motion-controlled Wii has enjoyed a nice long run being the sole platform for motion-assisted gaming. Flash forward to late 2010, and Microsoft and Sony both have readied their response to the Wii - the Microsoft Kinect and Sony Move, respectively.
It’s taken the greater part of four years (and one name change) for the software giant’s answer to make it to market, but Kinect is finally out and ready for mass consumption. We’ve spent nearly a month playing with Kinect and are finally ready to release our impressions.

First off, the Kinect is fundamentally different from Sony and Nintendo’s offerings. Instead of relying on handheld controllers and motion targets, the Kinect uses a purely optical solution which we’ll get to in a bit. The result is that there’s only one thing to purchase to add Kinect to an existing Xbox 360 install - the $149.99 Kinect sensor itself. We purchased a retail kit on launch date, which comes with the sensor itself, cables, some paperwork, and Kinect Adventures.

Hardware


Packaging for the standalone Kinect package matches the style of the Xbox 360 S packaging - it’s a lot of green and purple. On the box, Microsoft stipulates that you need at least 6’ of free space in front of the sensor to play, which seems a bit optimistic as I’ll show later. There’s an unboxing gallery below in case you want to see for yourself. The Kinect is securely seated in a foam recessed area.

Inside the box is the Kinect sensor itself, Kinect Adventures, and a suite of cables.
First up is an orange-tipped USB-like cable with a special connector for connecting the Kinect to the Xbox 360 S. This cable is keyed differently than a normal USB cable and allows the Kinect to draw power from the console itself instead of requiring a standalone power supply. 
If you’ve got an Xbox 360 S, this is the only cable you need to use Kinect. The cable physically looks like USB, but the connector inside is visibly different besides the obvious shape difference.
The rest of the cables are for if you’re connecting the Kinect to an older generation Xbox 360. For that, you get a power supply cable which breaks off into a Y connector - one end is orange tipped and connects to the cable coming out of the Kinect, the other goes into your original-gen Xbox 360.
But wait, what about that odd-looking grey cable? 
It’s a WiFi extension cable. Remember that unlike the Xbox 360 S, the older Xbox 360 has just one USB port on the rear, and two in the front. I have an original Xbox 360 Pro from launch date, and also happen to use the Xbox dual band 802.11N adapter to connect wirelessly. If you’re using a setup like this, you’re going to need to run a cable from the wireless card - using the extension cable- all the way around to the front of the box and into one of the front USB ports. It’s an unaesthetic solution that’s an unfortunate consequence of the old Xbox 360 simply not being designed for all these accessories. It’s a bit disappointing there isn’t a hub involved somewhere here like what Microsoft did with the ill-fated HD DVD player (which included a notch and USB port on the back for the displaced wireless adapter), but perhaps bandwidth considerations over the USB hub contributed. If you’ve still got a Microsoft HD DVD player kicking around and connected, things could theoretically be getting very crowded with daisy chained USB devices. With an old Xbox 360 and Kinect hooked up, you eat up two power ports, and with a wireless adapter, are left with only one available USB port on the front for connecting controllers and USB storage. If you’re like me and have your profile stored on a USB drive (so you can migrate from box to box, ostensibly) you end up using all those ports.
With the Kinect connected using the power supply, I measured a total power draw of 5 watts, which is pretty respectable. The Prime Sense specification says 2.25 watts, but that’s probably before losses are incurred from the power supply and additional overhead from thermal management.
I used to be attached to my older Xbox 360 purely for aesthetic reasons - it looked cool with a different case, and managed to not sound like a hair dryer after a fan replacement, but my venerable launch console stopped working with the latest dashboard update that brought UI changes and Kinect support (seriously). My original intentions were to try Kinect out on the old Xbox 360 Pro and also the new Xbox 360 S, but the old console alternates between dead and alive for half hour periods so much that it isn’t worth the frustration. One warranty-repair RROD and two x-clamp RROD repairs later, the thing was on its last legs anyway. I did want to illustrate how seriously out of control the cable situation can be - ironically for a new user interface that’s entirely wireless and relies on no controllers at all. Above you can see the cable extend the wireless adapter all the way to the front. Toss in the Y connector, and there can be a heck of a lot of cables running around.
Again, it’s obvious that the least painful way to use Kinect is with the new Xbox 360 S console, thanks in no small part to its higher-power custom USB port. Microsoft will also sell you an Xbox 360 S 4 GB bundled with the Kinect sensor and an extra game for $349.98.